INF 385T - Special Topics in Information Science: Virtual Environments
Graduate standing. Additional prerequisites may vary with the topic.
Study of the properties and behavior of information. Technology for information processing and management.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
Virtual environments have
become an integral component of people’s everyday lives for
multiple uses such as socializing, learning, and behavior change.
The focus of the course is to examine people’s social and
psychological experiences of virtual environments, such as in
virtual reality. Through the course students will learn about
the research behind people’s experiences of virtual
environments. The course includes finding and presenting
cutting-edge research in the field, examining the intersection
between research and the design of virtual environments as well
as interacting with VR hardware and software to build 3D virtual
environments. Finally, for their final project students will
design their own research study/intervention that utilizes
virtual environments. Previous programming skills are not
required, but are a plus. Examples of software that may be used
in the course will be Unity and 3DS Max.