INF 350C - Advanced Topics In Human-Computer Interaction: Designing Rich User Experiences
Upper division standing. Additional prerequisites may vary with the topic.
Advanced concepts, techniques, and questions in human-computer interaction. Topics covered may include the design of rich interfaces, evaluation of interactive systems, and visual design.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
Successfully delivering a product in today’s market requires more than just an innovative set of features or functionality. Customers expect products to be user friendly, appealing, and seamlessly fit in to the way they currently go about their lives. In this course, we’ll discuss methods from Psychology, Anthropology, Business, and more that have been adapted to fit in to a company’s product development lifecycle. The underlying process will follow a user-centered design approach conducting research to identify customer’s needs, learn about Lean methods and create an MVP, create prototypes to test our MVP, and learn supporting theories along the way.
Designing Rich User Experiences