INF 385T - Special Topics in Information Science: Mobile Interaction Design
Graduate standing. Additional prerequisites may vary with the topic.
Study of the properties and behavior of information. Technology for information processing and management.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
This new topic will introduce you to mobile interface design. Given the explosion of mobile devices, there is a need to understand how to support effective, efficient, and natural human-information interaction on the go. The course will cover general user interface design principles, task and user analysis, interface design methods, as well as the basics of user interface evaluation and usability testing. You will be expected to do all readings, participate in discussions, and complete all assignments and a group project. Mobile interface prototyping tools and/or mobile web design tools will be used to prototype mobile interfaces.
The objective of this course is for students to learn how to design, prototype and evaluate user interfaces with a particular focus on mobile devices. Students will learn user interface design principles through theory and practice. At the end of this course you will be able to:
* understand the main concepts in human computer interaction;
* undertake iterative and inexpensive user-centered design methods;
* design and prototype user interfaces, with a particular focus on mobile devices,
* identify the strengths and weaknesses of interfaces and provide suggestions of how to improve them;
* perform basic user interface evaluation and usability testing with a special understanding of mobile contexts;
* prepared for further training and research in this area.
Mobile Interaction Design