INF 350E - Information Technology: User Experience Design & Research
Upper-division standing. Additional prerequisites may vary with the topic.
Design and use of information technologies, including interface design, trends in information technology development, usability, information retrieval, immersive media, and information architecture.
Three lecture hours a week for one semester.
May be repeated for credit when the topics vary.
Information Studies 350E and 350W may not both be counted unless the topics vary.
User experience, by today’s industrial standards, is the totality of the effect felt by a user as a result of interaction with a consumer product. This course will emphasize practical methods that are used to design and evaluate the user experience. While usability is one of the techniques used, this course should not be confused with INF 385P Usability.
Besides regular lectures and writing assignments, the instructor will use half of each class period on in-class activities that simulate the development cycle of hardware and software. Students will be asked to play different roles such as program managers, designers, developers, and researchers, and work together to solve design and research problems. By these activities, students will have better understandings of design problems of information systems and be able to engineer design and research solutions to them.
User Experience Design & Research